About the Team… It’s just me…
Hi there, I'm Jonathan, and I am a Husband, Father, Software Engineer, and a Hobbyist Game Developer.
Its been quite the adventure….
For the past 3 years, I have been learning game development and jumping across Unity and Unreal Engine. I decided to use Godot after years of learning other engines.
INCARNATE is a 2D game inspired by the Legend of Zelda and Bloodborne. It will be a test my technical and artistic skills.
I am still learning as I develop, I welcome the challenge of wearing multiple hats and reaching my
potential as a solo game dev. I am also happy to disclose that there will be NO AI art used in my game.